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	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1631</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1631"/>
		<updated>2008-07-26T22:43:58Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Editors */ noted that Bricksmith now supports mouse dragging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, mouse-based part movement (as well as keyboard controls), and a searchable part browser.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities are command line programs, so some familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] is needed to use them.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces.&lt;br /&gt;
* [http://www.philohome.com/isecalc/planarcheck.htm &#039;&#039;&#039;Planarcheck&#039;&#039;&#039;]: Test quadrilateral coplanarity.&lt;br /&gt;
* [http://www.philohome.com/isecalc/coverer.htm &#039;&#039;&#039;Coverer&#039;&#039;&#039;]: Generate a sheet of triangles and quads between lines.&lt;br /&gt;
* [http://www.philohome.com/isecalc/ytruder.htm &#039;&#039;&#039;Ytruder&#039;&#039;&#039;]: Another way to generate a sheet of triangles and quads.&lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
* [http://anoved.net/2008/05/ldtrim.html &#039;&#039;&#039;LDTrim&#039;&#039;&#039;]: Reformat LDraw code for clarity and consistency.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1630</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1630"/>
		<updated>2008-07-25T13:03:41Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Editors */ part browser&amp;#039;s not limited to flexible parts...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a searchable part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities are command line programs, so some familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] is needed to use them.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces.&lt;br /&gt;
* [http://www.philohome.com/isecalc/planarcheck.htm &#039;&#039;&#039;Planarcheck&#039;&#039;&#039;]: Test quadrilateral coplanarity.&lt;br /&gt;
* [http://www.philohome.com/isecalc/coverer.htm &#039;&#039;&#039;Coverer&#039;&#039;&#039;]: Generate a sheet of triangles and quads between lines.&lt;br /&gt;
* [http://www.philohome.com/isecalc/ytruder.htm &#039;&#039;&#039;Ytruder&#039;&#039;&#039;]: Another way to generate a sheet of triangles and quads.&lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
* [http://anoved.net/2008/05/ldtrim.html &#039;&#039;&#039;LDTrim&#039;&#039;&#039;]: Reformat LDraw code for clarity and consistency.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1629</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1629"/>
		<updated>2008-07-23T14:38:52Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ reworded Terminal note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities are command line programs, so some familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] is needed to use them.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces.&lt;br /&gt;
* [http://www.philohome.com/isecalc/planarcheck.htm &#039;&#039;&#039;Planarcheck&#039;&#039;&#039;]: Test quadrilateral coplanarity.&lt;br /&gt;
* [http://www.philohome.com/isecalc/coverer.htm &#039;&#039;&#039;Coverer&#039;&#039;&#039;]: Generate a sheet of triangles and quads between lines.&lt;br /&gt;
* [http://www.philohome.com/isecalc/ytruder.htm &#039;&#039;&#039;Ytruder&#039;&#039;&#039;]: Another way to generate a sheet of triangles and quads.&lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
* [http://anoved.net/2008/05/ldtrim.html &#039;&#039;&#039;LDTrim&#039;&#039;&#039;]: Reformat LDraw code for clarity and consistency.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1628</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1628"/>
		<updated>2008-07-23T14:36:38Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ added Planarcheck, Coverer, Ytruder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces.&lt;br /&gt;
* [http://www.philohome.com/isecalc/planarcheck.htm &#039;&#039;&#039;Planarcheck&#039;&#039;&#039;]: Test quadrilateral coplanarity.&lt;br /&gt;
* [http://www.philohome.com/isecalc/coverer.htm &#039;&#039;&#039;Coverer&#039;&#039;&#039;]: Generate a sheet of triangles and quads between lines.&lt;br /&gt;
* [http://www.philohome.com/isecalc/ytruder.htm &#039;&#039;&#039;Ytruder&#039;&#039;&#039;]: Another way to generate a sheet of triangles and quads.&lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
* [http://anoved.net/2008/05/ldtrim.html &#039;&#039;&#039;LDTrim&#039;&#039;&#039;]: Reformat LDraw code for clarity and consistency.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1627</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1627"/>
		<updated>2008-07-23T14:31:41Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */  added LDTrim&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
* [http://anoved.net/2008/05/ldtrim.html &#039;&#039;&#039;LDTrim&#039;&#039;&#039;]: Reformat LDraw code for clarity and consistency.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1626</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1626"/>
		<updated>2008-07-23T14:29:49Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ removed LDLink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Merge and un-merge separate LDraw part libraries.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1625</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1625"/>
		<updated>2008-07-23T14:27:39Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ corrected txt2dat url&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/my-lego-roscomenu-29/my-ldraw-roscomenu-45/17-my-ldraw/50-txt2dat &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries (deprecated).&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1624</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1624"/>
		<updated>2008-07-23T14:23:16Z</updated>

		<summary type="html">&lt;p&gt;Anoved: rearranged Editors section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
&lt;br /&gt;
This editor no longer seems to be available:&lt;br /&gt;
&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple versions of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries (deprecated).&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1623</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1623"/>
		<updated>2008-07-23T14:17:24Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Added Instructions section with LPub link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options. Faithful to the original LDraw and LEdit interface.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
Create step-by-step instructions to show others how to build your models.&lt;br /&gt;
&lt;br /&gt;
* [http://www.kclague.net/LPub4.htm &#039;&#039;&#039;LPub&#039;&#039;&#039;]: Page layout program to create building instructions for LDraw models.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries (deprecated).&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1622</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1622"/>
		<updated>2008-07-23T14:12:01Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Viewers */  Added L3Lab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.hassings.dk/l3/l3lab.html &#039;&#039;&#039;L3Lab&#039;&#039;&#039;]: Viewer with many useful options including an &amp;quot;exploded&amp;quot; view.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries (deprecated).&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1616</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1616"/>
		<updated>2008-03-26T15:55:17Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ added note to discourage ldlink use&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries (deprecated).&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1615</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1615"/>
		<updated>2008-03-26T15:53:51Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Updated links to Philo&amp;#039;s programs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc0.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/linetrim.htm &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1614</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1614"/>
		<updated>2008-03-26T15:52:04Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Updated txt2dat link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/My-LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1613</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1613"/>
		<updated>2008-03-26T15:50:40Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ updated link to Kevin&amp;#039;s LSynth page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.kclague.net/LSynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1612</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1612"/>
		<updated>2008-03-26T15:48:38Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ linked to different Terminal article (original no longer available)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://en.wikipedia.org/wiki/Terminal_(application) Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1611</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1611"/>
		<updated>2008-03-26T15:43:19Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Editors */ noted that Mac Brick CAD is no longer available at given links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1] (download links broken)&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1610</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1610"/>
		<updated>2008-03-26T15:36:28Z</updated>

		<summary type="html">&lt;p&gt;Anoved: removed crufty project plans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also recorded a few relevant screencasts, which can be seen [http://www.viddler.com/explore/anoved/tags/ldraw here].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Category:Web_Based&amp;diff=1609</id>
		<title>Category:Web Based</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Category:Web_Based&amp;diff=1609"/>
		<updated>2008-03-26T15:35:04Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Updated link to Anton Raves&amp;#039; converter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category covers web-based applications for LDraw files.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.nl/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive [http://www.antonraves.nl/animations.php animations].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
Some web sites have search engines that allow LDraw parts and information about LDraw parts to be retrieved with ease. The [http://www.ldraw.org/library/tracker/ LDraw Parts Tracker] and the [http://guide.lugnet.com/partsref/ LUGNET Partsref] are notable examples.&lt;br /&gt;
&lt;br /&gt;
[[category:Operating Systems]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1588</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1588"/>
		<updated>2007-11-25T16:23:47Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Web */ replaced list of web tools with link to separate web based page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
Although not strictly Macintosh oriented, [[:category:Web_Based|web based]] LDraw tools are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Category:Web_Based&amp;diff=1587</id>
		<title>Category:Web Based</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Category:Web_Based&amp;diff=1587"/>
		<updated>2007-11-25T16:20:11Z</updated>

		<summary type="html">&lt;p&gt;Anoved: moved list of web services from Mac page to here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category covers web-based applications for LDraw files.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
Some web sites have search engines that allow LDraw parts and information about LDraw parts to be retrieved with ease. The [http://www.ldraw.org/library/tracker/ LDraw Parts Tracker] and the [http://guide.lugnet.com/partsref/ LUGNET Partsref] are notable examples.&lt;br /&gt;
&lt;br /&gt;
[[category:Operating Systems]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1586</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1586"/>
		<updated>2007-11-09T03:57:25Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ added part search services&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://anoved.net/2007/11/ldraw-part-search-services.html &#039;&#039;&#039;Part Search Services&#039;&#039;&#039;]: Look up selected part information in popular databases.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1585</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1585"/>
		<updated>2007-11-02T13:44:59Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added LSculpt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://lego.bldesign.org/LSculpt/ &#039;&#039;&#039;LSculpt&#039;&#039;&#039;]: Generate &amp;quot;studs-out&amp;quot; LDraw surfaces from arbitrary 3D models.&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1578</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1578"/>
		<updated>2007-10-07T17:34:16Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ addd PreL3P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://anoved.net/2007/10/prel3p.html &#039;&#039;&#039;PreL3P&#039;&#039;&#039;]: Convert newer color codes to a format understood by L3P.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1577</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1577"/>
		<updated>2007-10-07T17:32:34Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Current */ removed prel3p (complete)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also recorded a few relevant screencasts, which can be seen [http://www.viddler.com/explore/anoved/tags/ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1576</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1576"/>
		<updated>2007-10-03T14:49:04Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ fixed ldmerge url&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/10/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1575</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1575"/>
		<updated>2007-10-01T18:14:24Z</updated>

		<summary type="html">&lt;p&gt;Anoved: rearranged projects&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also recorded a few relevant screencasts, which can be seen [http://www.viddler.com/explore/anoved/tags/ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr. Partially complete.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1574</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1574"/>
		<updated>2007-10-01T18:13:37Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Current */ removed ldmerge from plans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also recorded a few relevant screencasts, which can be seen [http://www.viddler.com/explore/anoved/tags/ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr. Partially complete.&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1573</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1573"/>
		<updated>2007-10-01T18:13:11Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ added ldmerge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://anoved.net/2007/09/ldmerge.html &#039;&#039;&#039;LDMerge&#039;&#039;&#039;]: Improved successor to LDLink.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1572</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1572"/>
		<updated>2007-09-25T15:33:59Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Projects */ Noted LDraw/Bricksmith screencasts and updated ldlink 2 to ldmerge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also recorded a few relevant screencasts, which can be seen [http://www.viddler.com/explore/anoved/tags/ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldmerge&#039;&#039;&#039;: Portable improved successor to ldlink.&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr. Partially complete.&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1571</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1571"/>
		<updated>2007-09-14T23:41:25Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Current */ Noted ldlink rewrite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldlink 2&#039;&#039;&#039;: Rewrite to remove dependency on symbolic links.&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr. Partially complete.&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1570</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1570"/>
		<updated>2007-09-14T23:38:42Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Concepts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr.&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Instruction System&#039;&#039;&#039;: Improvised Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Similar to [http://ma.gnolia.com/meta/roots Ma.gnolia Roots].&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1562</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1562"/>
		<updated>2007-08-08T12:21:46Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added lgeofix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted. [http://www.hassings.dk/l3/lgeofix.html]&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1561</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1561"/>
		<updated>2007-08-08T01:38:28Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Updated txt2dat link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted.&lt;br /&gt;
* [http://www.br-eng.info/LDraw/txt2dat.html &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1560</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1560"/>
		<updated>2007-07-25T17:13:03Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added l2rib&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
* [http://www.levork.org/l2rib.html &#039;&#039;&#039;l2rib&#039;&#039;&#039;]: Convert LDraw models to RenderMan format.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1559</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1559"/>
		<updated>2007-07-18T00:42:59Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Organized and mentioned prel3p&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time tinker.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
Some of my modest contributions to the LDraw/LEGO community can be found [http://anoved.net/computers.html#ldraw here].&lt;br /&gt;
&lt;br /&gt;
=== Current ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;prel3p&#039;&#039;&#039;: L3P preprocessor to streamline support for unofficial parts and arbitrary colors from ldconfig.ldr.&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: LDraw inliner to recursively replace part references with part contents, thereby reducing models to primitives. [http://anoved.net/ldinline.html Tcl prototype]. Experimenting with [http://flex.sourceforge.net/ lex] parsing, possibly as a contribution to a generic LDraw API.&lt;br /&gt;
&lt;br /&gt;
=== Concepts ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bricksmith-LDView Instruction System&#039;&#039;&#039;: Informal Macintosh counterpart to [http://www.users.qwest.net/~kclague/LPub/ LPub].&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker?&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: Cross-platform counterpart to [http://www.geocities.com/calano/lego/download.html Quad2Dat].&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf] (RIP).&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1558</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1558"/>
		<updated>2007-07-15T01:14:28Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Status updates, particularly re Brickshelf and Bricknotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time &#039;&#039;pro bono&#039;&#039; tinker. Current projects:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: Standalone LDraw inliner recursively replaces part references with part contents to reduce model to primitives. Deployable as cross-platform command line script, generic editor extension, Mac OS X service, or online utility. [http://anoved.net/ldinline.html Tcl prototype]; lex parser proof of concept.&lt;br /&gt;
* &#039;&#039;&#039;Bricksmith-LDView Instruction System&#039;&#039;&#039;: An informal Macintosh equivalent to [http://www.users.qwest.net/~kclague/LPub/ LPub]. Proof of concept.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker? Idle.&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor. Proof of concept. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: A cross-platform equivalent to [http://www.geocities.com/calano/lego/download.html Quad2Dat]. Concept. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Tentatively aborted since Brickshelf has &amp;quot;discontinued operation.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1557</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1557"/>
		<updated>2007-07-11T00:26:35Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added LDLink.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
* [http://anoved.net/2007/07/ldlink.html &#039;&#039;&#039;LDLink&#039;&#039;&#039;]: Reversibly merge separate part libraries.&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1550</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1550"/>
		<updated>2007-06-24T03:06:24Z</updated>

		<summary type="html">&lt;p&gt;Anoved: ldinline status update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time &#039;&#039;pro bono&#039;&#039; tinker. Current projects:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: Standalone LDraw inliner recursively replaces part references with part contents to reduce model to primitives. Deployable as cross-platform command line script, generic editor extension, Mac OS X service, or online utility. [http://anoved.net/ldinline.html Tcl prototype]; better stuff coming.&lt;br /&gt;
* &#039;&#039;&#039;Bricksmith-LDView Instruction System&#039;&#039;&#039;: An informal Macintosh equivalent to [http://www.users.qwest.net/~kclague/LPub/ LPub]. Exploring feasibility.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker? Idle.&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: A cross-platform equivalent to [http://www.geocities.com/calano/lego/download.html Quad2Dat]. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Partial implementation; idle.&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1549</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1549"/>
		<updated>2007-06-20T02:20:51Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Updated ldinline status.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time &#039;&#039;pro bono&#039;&#039; tinker. Current projects:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: Standalone LDraw inliner recursively replaces part references with part contents to reduce model to primitives. Deployable as cross-platform command line script, generic editor extension, Mac OS X service, or online utility. Testing and optimization.&lt;br /&gt;
* &#039;&#039;&#039;Bricksmith-LDView Instruction System&#039;&#039;&#039;: An informal Macintosh equivalent to [http://www.users.qwest.net/~kclague/LPub/ LPub]. Exploring feasibility.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker? Idle.&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: A cross-platform equivalent to [http://www.geocities.com/calano/lego/download.html Quad2Dat]. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Partial implementation; idle.&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1547</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1547"/>
		<updated>2007-06-19T02:28:53Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added img2sticker.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
* [http://anoved.net/files/img2sticker-install.zip &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. [http://news.lugnet.com/cad/?n=13017]&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1546</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1546"/>
		<updated>2007-06-18T02:33:49Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Listing current LDraw projects.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time &#039;&#039;pro bono&#039;&#039; tinker. Current projects:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ldinline&#039;&#039;&#039;: Standalone LDraw inliner recursively replaces part references with part contents to reduce model to primitives. Deployable as cross-platform command line script, generic editor extension, Mac OS X service, or online utility. In development.&lt;br /&gt;
* &#039;&#039;&#039;Bricksmith-LDView Instruction System&#039;&#039;&#039;: An informal Macintosh equivalent to [http://www.users.qwest.net/~kclague/LPub/ LPub]. Exploring feasibility.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Rewrite for greater speed and flexibility. Update/incorporate img2sticker? Idle.&lt;br /&gt;
* &#039;&#039;&#039;LDraw Syntax Highlighting&#039;&#039;&#039;: For TextWrangler, NEdit, or other Macintosh editor. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Pattern Editor&#039;&#039;&#039;: A cross-platform equivalent to [http://www.geocities.com/calano/lego/download.html Quad2Dat]. Idle.&lt;br /&gt;
* &#039;&#039;&#039;Bricknotes&#039;&#039;&#039;: Comments for [http://www.brickshelf.com/ Brickshelf]. Partial implementation; idle.&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=MPD&amp;diff=1545</id>
		<title>MPD</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=MPD&amp;diff=1545"/>
		<updated>2007-06-15T16:00:35Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* On Mac OS X */ Summarized MPD building with Bricksmith.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To create a [[Multi Part Dat]] file the following approaches may be useful.&lt;br /&gt;
&lt;br /&gt;
==In a text editor==&lt;br /&gt;
&lt;br /&gt;
Per the [http://www.ldraw.org/Article47.html LDraw.org MPD Language Extension], the beginning of each submodel in an MPD file (including the main model) is indicated by a meta command like this:&lt;br /&gt;
&lt;br /&gt;
 0 FILE model.ldr&lt;br /&gt;
&lt;br /&gt;
where &amp;quot;model.ldr&amp;quot; is the name of the submodel. Submodels may optionally be concluded with the following meta command:&lt;br /&gt;
&lt;br /&gt;
 0 NOFILE&lt;br /&gt;
&lt;br /&gt;
The first model in an MPD file is considered the main model.&lt;br /&gt;
&lt;br /&gt;
==On Windows (95 or later)==&lt;br /&gt;
First make sure you have [http://www.lm-software.com/mlcad/ MLCAD].&lt;br /&gt;
&lt;br /&gt;
If you already have the files and just wish to combine them you can&lt;br /&gt;
* Join them together in MLCAD&lt;br /&gt;
&lt;br /&gt;
If you wish to create an MPD as you edit you should&lt;br /&gt;
# Open MLCAD&lt;br /&gt;
# Go to the Multipart menu and select New File&lt;br /&gt;
# Enter the name and details of the file&lt;br /&gt;
# Begin editing&lt;br /&gt;
# When you need a new submodel repeat steps 2-4&lt;br /&gt;
# When you wish to include a submodel in your current model go to the Document section in the Part selection list to select the model&lt;br /&gt;
&lt;br /&gt;
==On Mac OS X==&lt;br /&gt;
&lt;br /&gt;
Creating MPD files is a natural part of building with [[Bricksmith]]. Select &amp;quot;Add Model&amp;quot; from the Model menu to create a new submodel, or select an existing submodel from the &amp;quot;Insert Reference&amp;quot; submenu to insert an instance of that submodel in the current model. All submodels are listed in the Model menu as well as in the File Contents drawer, where you can examine their contents hierarchically or rearrange them via drag-and-drop.&lt;br /&gt;
&lt;br /&gt;
[[category:tutorials]]&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Windows]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=MPD&amp;diff=1544</id>
		<title>MPD</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=MPD&amp;diff=1544"/>
		<updated>2007-06-15T15:44:25Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* In a text editor */ Explained basic syntax of MPD files.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To create a [[Multi Part Dat]] file the following approaches may be useful.&lt;br /&gt;
&lt;br /&gt;
==In a text editor==&lt;br /&gt;
&lt;br /&gt;
Per the [http://www.ldraw.org/Article47.html LDraw.org MPD Language Extension], the beginning of each submodel in an MPD file (including the main model) is indicated by a meta command like this:&lt;br /&gt;
&lt;br /&gt;
 0 FILE model.ldr&lt;br /&gt;
&lt;br /&gt;
where &amp;quot;model.ldr&amp;quot; is the name of the submodel. Submodels may optionally be concluded with the following meta command:&lt;br /&gt;
&lt;br /&gt;
 0 NOFILE&lt;br /&gt;
&lt;br /&gt;
The first model in an MPD file is considered the main model.&lt;br /&gt;
&lt;br /&gt;
==On Windows (95 or later)==&lt;br /&gt;
First make sure you have [http://www.lm-software.com/mlcad/ MLCAD].&lt;br /&gt;
&lt;br /&gt;
If you already have the files and just wish to combine them you can&lt;br /&gt;
* Join them together in MLCAD&lt;br /&gt;
&lt;br /&gt;
If you wish to create an MPD as you edit you should&lt;br /&gt;
# Open MLCAD&lt;br /&gt;
# Go to the Multipart menu and select New File&lt;br /&gt;
# Enter the name and details of the file&lt;br /&gt;
# Begin editing&lt;br /&gt;
# When you need a new submodel repeat steps 2-4&lt;br /&gt;
# When you wish to include a submodel in your current model go to the Document section in the Part selection list to select the model&lt;br /&gt;
&lt;br /&gt;
==On a Mac (OSX or later)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:tutorials]]&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Windows]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1536</id>
		<title>User:Anoved</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=User:Anoved&amp;diff=1536"/>
		<updated>2007-06-14T20:37:22Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Who am I?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://anoved.net/ Jim DeVona]&lt;br /&gt;
&lt;br /&gt;
Macintosh LDraw proponent and full-time &#039;&#039;pro bono&#039;&#039; tinker.&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1535</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1535"/>
		<updated>2007-06-14T17:06:29Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added link to LGEO as a complement to L3P.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering. [http://www.el-lutzo.de/lego/lgeo.html LGEO] parts can be substituted.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
&amp;lt;!-- * [http://www.lancs.ac.uk/staff/gouldt/img2sticker/img2sticker.html &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. (404 unvailable?) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Category_talk:Linux&amp;diff=1534</id>
		<title>Category talk:Linux</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Category_talk:Linux&amp;diff=1534"/>
		<updated>2007-06-14T17:00:50Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Ideas for an inventory of Linux compatible LDraw software.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some of the [[Macintosh compatible LDraw software]] is also Linux compatible, particularly ldglite, LDView, and many of the utilities.&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1533</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1533"/>
		<updated>2007-06-14T13:53:15Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Utilities */ Added Emacs LDraw-mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
* [http://folk.uio.no/fredrigl/technic/ldraw-mode/ &#039;&#039;&#039;LDraw-mode for Emacs&#039;&#039;&#039;]: Adds functionality for working with LDraw files to the Emacs editor. [http://folk.uio.no/fredrigl/technic/ldraw-mode/install-linux.html]&lt;br /&gt;
&amp;lt;!-- * [http://www.lancs.ac.uk/staff/gouldt/img2sticker/img2sticker.html &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. (404 unvailable?) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=LEGO_Parts_Modeled_in_POV-Ray&amp;diff=1529</id>
		<title>LEGO Parts Modeled in POV-Ray</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=LEGO_Parts_Modeled_in_POV-Ray&amp;diff=1529"/>
		<updated>2007-06-14T01:53:31Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Added link to POV-Ray web page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The page includes a list to known libraries or collections of Lego parts created in [http://www.povray.org/ POVray] format. The intent is to stop duplication (where possible or desirable) and allow people to use improved parts in their renders.&lt;br /&gt;
&lt;br /&gt;
* [http://www.el-lutzo.de/lego/lgeo.html Lutz Uhlman&#039;s LGEO]&lt;br /&gt;
* [http://www.antonraves.com/converter.php Anton Rave&#039;s library]&lt;br /&gt;
* [http://sourceforge.net/projects/ldrawpov/ LDrawpov at SourceForge]&lt;br /&gt;
* [http://www.brickshelf.com/cgi-bin/gallery.cgi?f=171987 CDN Simpson&#039;s improved parts]&lt;br /&gt;
* [http://www.brickshelf.com/cgi-bin/gallery.cgi?f=227823 Tim Gould&#039;s improved parts]&lt;br /&gt;
&lt;br /&gt;
[[category:Repositories]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1528</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1528"/>
		<updated>2007-06-14T01:52:13Z</updated>

		<summary type="html">&lt;p&gt;Anoved: /* Editors */  added link to articles about LDD and LDD-LDraw conversion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and [[LDD]] format is [[LDraw to LDD conversion|possible]].&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
&amp;lt;!-- * [http://www.lancs.ac.uk/staff/gouldt/img2sticker/img2sticker.html &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. (404 unvailable?) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
	<entry>
		<id>https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1527</id>
		<title>Macintosh-Compatible LDraw Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=Macintosh-Compatible_LDraw_Software&amp;diff=1527"/>
		<updated>2007-06-14T01:43:37Z</updated>

		<summary type="html">&lt;p&gt;Anoved: Removed references to other Mindstorms utilities and &amp;quot;other LEGO related software&amp;quot; to focus on LDraw&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an inventory of Macintosh compatible LDraw software. Everyone is encouraged to contribute updates, clarifications, and corrections to this page. The objective is to compile and maintain a definitive list of the tools Mac users have at their disposal to work with the LDraw system.&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
&lt;br /&gt;
These programs can be used to create LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/ &#039;&#039;&#039;Bricksmith&#039;&#039;&#039;]: Arguably the premier Macintosh LDraw editor. Features a minifig editor, a flexible part browser, and more.&lt;br /&gt;
* [http://ldglite.sourceforge.net/ &#039;&#039;&#039;ldglite&#039;&#039;&#039;]: Keyboard oriented editor with numerous options; most faithful to the original LDraw and LEdit experience.&lt;br /&gt;
* [http://homepage.mac.com/aallan/mbc.html &#039;&#039;&#039;Mac Brick CAD&#039;&#039;&#039;]: Multiple iterations of this editor are available. [http://homepage.mac.com/aallan/faq.html#1]&lt;br /&gt;
* [http://olson.pair.com/brickdraw3d/ &#039;&#039;&#039;BrickDraw3D&#039;&#039;&#039;]: Features drag-and-drop part insertion and movement.&lt;br /&gt;
* [http://ldd.lego.com/ &#039;&#039;&#039;LEGO Digital Designer&#039;&#039;&#039;]: Limited translation between LDraw and LDD format is possible.&lt;br /&gt;
&lt;br /&gt;
== Viewers ==&lt;br /&gt;
&lt;br /&gt;
These programs are primarily intended to view existing LDraw models.&lt;br /&gt;
&lt;br /&gt;
* [http://ldview.sourceforge.net/ &#039;&#039;&#039;LDView&#039;&#039;&#039;]: Robust viewer with fly-through mode, automatic part downloading, and numerous rendering options.&lt;br /&gt;
* [http://www.magnusviri.com/lego/downloads/lcx.html &#039;&#039;&#039;LCX&#039;&#039;&#039;]: Experimental viewer with [[BFC]] tools and a rudimentary text-based editor.&lt;br /&gt;
&lt;br /&gt;
== Utilities ==&lt;br /&gt;
&lt;br /&gt;
Some of these utilities are command line programs that may require familiarity with the [http://developer.apple.com/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CommandLine/chapter_8_section_1.html Terminal] to employ.&lt;br /&gt;
&lt;br /&gt;
* [http://bricksmith.sourceforge.net/LSynth.html &#039;&#039;&#039;LSynth&#039;&#039;&#039;] and [http://anoved.net/2007/04/lsynth-service.html &#039;&#039;&#039;LSynth Service&#039;&#039;&#039;]: Synthesize flexible elements like hoses and chains. [http://www.users.qwest.net/~kclague/lsynth/]&lt;br /&gt;
* [http://www.hassings.dk/l3/l3p.html &#039;&#039;&#039;L3P&#039;&#039;&#039;] and [http://www.magnusviri.com/lego/downloads/l3p.html &#039;&#039;&#039;L3P Launcher&#039;&#039;&#039;]: Convert LDraw files to [http://www.povray.org/ POV-Ray] format for high-quality rendering.&lt;br /&gt;
* [http://www.br-eng.info/about/lego/Misc/txt2dat/index.htm &#039;&#039;&#039;txt2dat&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm &#039;&#039;&#039;Isecalc&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
* [http://www.philohome.com/isecalc/isecalc.htm#Linetrim &#039;&#039;&#039;Linetrim&#039;&#039;&#039;]: Clip lines against surfaces. &lt;br /&gt;
* [http://anoved.net/tw_ldraw_kit.html &#039;&#039;&#039;TextWrangler LDraw Kit&#039;&#039;&#039;] and [http://anoved.net/tw_ldraw_kit.html#ldlocate &#039;&#039;&#039;ldlocate&#039;&#039;&#039;]: Improve TextWrangler&#039;s ability to edit LDraw files.&lt;br /&gt;
&amp;lt;!-- * [http://www.lancs.ac.uk/staff/gouldt/img2sticker/img2sticker.html &#039;&#039;&#039;img2sticker&#039;&#039;&#039;]: Convert images to optimized LDraw stickers. (404 unvailable?) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web ==&lt;br /&gt;
&lt;br /&gt;
These online services are not strictly Macintosh oriented, but they are accessible to Mac users.&lt;br /&gt;
&lt;br /&gt;
* [http://www.antonraves.com/converter.php &#039;&#039;&#039;Anton&#039;s LDraw Converter&#039;&#039;&#039;]: Convert LDraw files to POV-Ray format; used for numerous impressive animations.&lt;br /&gt;
* [http://anoved.net/bitsticker.html &#039;&#039;&#039;Bitsticker&#039;&#039;&#039;]: Convert images to LDraw stickers.&lt;br /&gt;
* [http://anoved.net/txt2dat.html &#039;&#039;&#039;txt2dat online&#039;&#039;&#039;]: Generate textual LDraw stickers.&lt;br /&gt;
* [http://anoved.net/isecalc.html &#039;&#039;&#039;Isecalc online&#039;&#039;&#039;]: Compute part intersections.&lt;br /&gt;
&lt;br /&gt;
[[category:Mac]]&lt;br /&gt;
[[category:Software]]&lt;br /&gt;
[[category:Articles]]&lt;/div&gt;</summary>
		<author><name>Anoved</name></author>
	</entry>
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