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	<id>https://wiki.ldraw.org/index.php?action=history&amp;feed=atom&amp;title=LXF</id>
	<title>LXF - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ldraw.org/index.php?action=history&amp;feed=atom&amp;title=LXF"/>
	<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=LXF&amp;action=history"/>
	<updated>2026-04-30T15:27:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ldraw.org/index.php?title=LXF&amp;diff=4142&amp;oldid=prev</id>
		<title>Owen Burgoyne: Created page with &quot;{{File format |name      = LXF file |icon      = LXF_icon.png |extension = {{code|.lxf}}&lt;br&gt;{{code|.lxfml}} |developer = The LEGO Group |type      = Markup language |website  ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.ldraw.org/index.php?title=LXF&amp;diff=4142&amp;oldid=prev"/>
		<updated>2015-01-18T13:05:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{File format |name      = LXF file |icon      = LXF_icon.png |extension = {{code|.lxf}}&amp;lt;br&amp;gt;{{code|.lxfml}} |developer = The LEGO Group |type      = Markup language |website  ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{File format&lt;br /&gt;
|name      = LXF file&lt;br /&gt;
|icon      = LXF_icon.png&lt;br /&gt;
|extension = {{code|.lxf}}&amp;lt;br&amp;gt;{{code|.lxfml}}&lt;br /&gt;
|developer = The LEGO Group&lt;br /&gt;
|type      = Markup language&lt;br /&gt;
|website   = [http://ldd.lego.com/ ldd.lego.com]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; files are the native format used by [[LEGO Digital Designer]]. They are not compatible with the [[LDraw]] system, although models created in this format can be converted to [[LDR]] files by using LDD&amp;#039;s &amp;quot;Export&amp;quot; function. LDR files can also be converted to LXF by using the &amp;quot;Import&amp;quot; function.&lt;br /&gt;
&lt;br /&gt;
The data inside is stored as XML, although a similar positioning/matrix system is used for specifying part location/rotation.&lt;br /&gt;
&lt;br /&gt;
LXF files act as containers to two other files, which are always named as follows:&lt;br /&gt;
&lt;br /&gt;
* {{code|IMAGE100.lxfml}}&lt;br /&gt;
* {{code|IMAGE100.png}}&lt;br /&gt;
&lt;br /&gt;
The PNG file is a thumbnail of the model, used in the list of recent models displayed at startup.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The following is an example of the LXFML data contained within an LXF file consisting of only one &amp;#039;&amp;#039;&amp;#039;3001 Brick 2 x 4&amp;#039;&amp;#039;&amp;#039; in red, positioned at &amp;quot;0,0,0&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;LXFML versionMajor=&amp;quot;5&amp;quot; versionMinor=&amp;quot;0&amp;quot; name=&amp;quot;3001&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Meta&amp;gt;&lt;br /&gt;
    &amp;lt;Application name=&amp;quot;LEGO Digital Designer&amp;quot; versionMajor=&amp;quot;4&amp;quot; versionMinor=&amp;quot;3&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;Brand name=&amp;quot;LDD&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;BrickSet version=&amp;quot;1564.2&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;/Meta&amp;gt;&lt;br /&gt;
  &amp;lt;Cameras&amp;gt;&lt;br /&gt;
    &amp;lt;Camera refID=&amp;quot;0&amp;quot; fieldOfView=&amp;quot;80&amp;quot; distance=&amp;quot;69.282035827636719&amp;quot; transformation=&amp;quot;0.70710688829421997,0,-0.70710688829421997,-0.40824830532073975,0.81649661064147949,-0.40824830532073975,0.57735037803649902,0.57735013961791992,0.57735037803649902,39.999996185302734,39.999992370605469,39.999996185302734&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;/Cameras&amp;gt;&lt;br /&gt;
  &amp;lt;Bricks cameraRef=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;Brick refID=&amp;quot;0&amp;quot; designID=&amp;quot;3001&amp;quot; itemNos=&amp;quot;300121&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;Part refID=&amp;quot;0&amp;quot; designID=&amp;quot;3001&amp;quot; materials=&amp;quot;21&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;Bone refID=&amp;quot;0&amp;quot; transformation=&amp;quot;1,0,0,0,1,0,0,0,1,0,0,0&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;/Bone&amp;gt;&lt;br /&gt;
      &amp;lt;/Part&amp;gt;&lt;br /&gt;
    &amp;lt;/Brick&amp;gt;&lt;br /&gt;
  &amp;lt;/Bricks&amp;gt;&lt;br /&gt;
  &amp;lt;RigidSystems&amp;gt;&lt;br /&gt;
    &amp;lt;RigidSystem&amp;gt;&lt;br /&gt;
      &amp;lt;Rigid refID=&amp;quot;0&amp;quot; transformation=&amp;quot;1,0,0,0,1,0,0,0,1,0,0,0&amp;quot; boneRefs=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/RigidSystem&amp;gt;&lt;br /&gt;
  &amp;lt;/RigidSystems&amp;gt;&lt;br /&gt;
  &amp;lt;GroupSystems&amp;gt;&lt;br /&gt;
    &amp;lt;GroupSystem&amp;gt;&lt;br /&gt;
    &amp;lt;/GroupSystem&amp;gt;&lt;br /&gt;
  &amp;lt;/GroupSystems&amp;gt;&lt;br /&gt;
  &amp;lt;BuildingInstructions&amp;gt;&lt;br /&gt;
  &amp;lt;/BuildingInstructions&amp;gt;&lt;br /&gt;
&amp;lt;/LXFML&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Owen Burgoyne</name></author>
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