User contributions for Owen Burgoyne
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24 March 2013
- 19:4219:42, 24 March 2013 diff hist +113 Template:Software Added "Usage".
- 19:3419:34, 24 March 2013 diff hist +335 N LeoCAD Created page with "{{Software |developer=Leonardo Zide |function=CAD |version=0.79.3 |platform=Windows, Linux |website=[http://www.leocad.org/ LeoCAD.org] }} '''LeoCAD''' is an LDraw CAD pro..."
- 16:4216:42, 24 March 2013 diff hist +2,079 N LDMakeList Created page with "{{Software |developer=Tim Gould |function=Library utility |version=2.01 |platform=Windows |website=[http://code.google.com/p/ldmakelist/ LDMakeList] }} '''LDMakeList''' is a t..."
- 16:2916:29, 24 March 2013 diff hist +48 Bricksmith Updated version number.
- 12:2212:22, 24 March 2013 diff hist +1 m LEGO Digital Designer No edit summary
- 12:0812:08, 24 March 2013 diff hist +914 POV-Ray No edit summary
- 11:5811:58, 24 March 2013 diff hist +214 N Template:Comment Created page with "<small>({{{1}}})</small><noinclude> ==Usage== <pre><nowiki>{{comment|Text to appear}}</nowiki></pre> For generic comments as an addendum to internal/external links. [[Categor..."
- 11:3911:39, 24 March 2013 diff hist +20 User:Owen Burgoyne No edit summary
- 11:3811:38, 24 March 2013 diff hist +21 N POVRay Owen Burgoyne moved page POVRay to POV-Ray: Corrected page name.
- 11:3811:38, 24 March 2013 diff hist 0 m POV-Ray Owen Burgoyne moved page POVRay to POV-Ray: Corrected page name.
23 March 2013
- 17:0917:09, 23 March 2013 diff hist −2 m 3dxml2dat →Usage
- 13:3813:38, 23 March 2013 diff hist +164 LEGO Digital Designer Added 3dxml2dat information.
- 13:3013:30, 23 March 2013 diff hist 0 File:LEGO Digital Designer window.png Owen Burgoyne uploaded a new version of "File:LEGO Digital Designer window.png": Re-captured with better transparency and shadow.
- 13:1413:14, 23 March 2013 diff hist +19 m Template:Software Added small margin to left of box.
- 12:5412:54, 23 March 2013 diff hist +1,624 N 3dxml2dat Created page with "{{Software |developer=Rolf Osterthun |function=File conversion |version=1.0.634 |platform=Windows |website=[http://forums.ldraw.org/read.php?24,1145,1145 LDraw Discussion Foru..."
- 11:0811:08, 23 March 2013 diff hist +100 m LEGO Digital Designer Added External links.
- 11:0411:04, 23 March 2013 diff hist +94 LEGO Digital Designer Added LDD window image.
- 11:0111:01, 23 March 2013 diff hist +76 N File:LEGO Digital Designer window.png LEGO Digital Designer, showing the LDraw pyramid built in LDD Extended mode.
22 March 2013
- 22:3022:30, 22 March 2013 diff hist +299 N LD Pattern Creator Created page with "{{Software |developer=Nils Schmidt |function=Pattern creator |version=1.4.7 |platform=Windows |website=[http://sourceforge.net/projects/patterncreator/ Sourceforge.net] }} '''..."
21 March 2013
- 19:0419:04, 21 March 2013 diff hist +562 User:Owen Burgoyne/POV-Ray Tutorial →Gallery
- 19:0119:01, 21 March 2013 diff hist +169 N File:Pyramid POV-Ray without fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. No fogging is used to soften the horizon. current
- 19:0019:00, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with fog.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with fog.png": Cropped to 800x600. current
- 18:5818:58, 21 March 2013 diff hist +166 N File:Pyramid POV-Ray with fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. Fogging is used to soften the horizon.
- 18:5618:56, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with reflective floor.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with reflective floor.png": Cropped to 800x600. current
- 18:5518:55, 21 March 2013 diff hist +173 N File:Pyramid POV-Ray with reflective floor.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor here is given a reflective quality.
- 18:3218:32, 21 March 2013 diff hist −37 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4617:46, 21 March 2013 diff hist +78 User:Owen Burgoyne/POV-Ray Tutorial →Gallery
- 17:4017:40, 21 March 2013 diff hist +4 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4017:40, 21 March 2013 diff hist +14 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:3017:30, 21 March 2013 diff hist +60 m User:Owen Burgoyne/POV-Ray Tutorial →Setting up LDView
- 17:2417:24, 21 March 2013 diff hist +25 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:1817:18, 21 March 2013 diff hist +964 User:Owen Burgoyne/POV-Ray Tutorial →Rendering in POV-Ray: Added Gallery
- 17:1717:17, 21 March 2013 diff hist +205 N File:Pyramid POV-Ray transparency.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor has been switched off and background transparency has been enabled. current
- 17:1517:15, 21 March 2013 diff hist +127 N File:Pyramid POV-Ray Radiosity Final.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. current
- 17:1417:14, 21 March 2013 diff hist +106 N File:Pyramid POV-Ray Radiosity Normal.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Normal setting and one area light. current
- 17:1217:12, 21 March 2013 diff hist +104 N File:Pyramid POV-Ray Radiosity Fast.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Fast setting and one area light. current
- 17:0817:08, 21 March 2013 diff hist +129 N File:Pyramid POV-Ray area lights.png James Jessiman's pyramid model, rendered in POV-Ray using the default settings, but with all lights set to behave as Area Lights. current
- 17:0517:05, 21 March 2013 diff hist +74 N File:Pyramid POV-Ray default.png James Jessiman's pyramid model, rendered with default settings in POV-Ray. current
- 17:0317:03, 21 March 2013 diff hist +196 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:0017:00, 21 March 2013 diff hist +70 N File:Pyramid LDView.png James Jessiman's pyramid included with LDraw, as it appears in LDView. current
20 March 2013
- 18:3318:33, 20 March 2013 diff hist +778 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:5117:51, 20 March 2013 diff hist +5 m User:Owen Burgoyne/POV-Ray Tutorial →POV-Ray
9 December 2012
- 20:3220:32, 9 December 2012 diff hist +1,547 User:Owen Burgoyne/POV-Ray Tutorial →Installation and setup
19 September 2012
- 20:2020:20, 19 September 2012 diff hist +349 User:Owen Burgoyne/POV-Ray Tutorial →Rendering in POV-Ray
31 August 2012
- 20:3920:39, 31 August 2012 diff hist +2,113 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4517:45, 31 August 2012 diff hist +8 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4317:43, 31 August 2012 diff hist +121 m User:Owen Burgoyne/POV-Ray Tutorial Added "WORK IN PROGRESS"
- 17:0717:07, 31 August 2012 diff hist +2,666 N User:Owen Burgoyne/POV-Ray Tutorial Created page with "The purpose of this guide is to take an already-built LDraw model and then render it in POV-Ray to create a near-realistic image. The guide itself will not necessarily give yo..."
- 16:2616:26, 31 August 2012 diff hist +24 User:Owen Burgoyne →On the LDraw.org wiki
- 16:1916:19, 31 August 2012 diff hist +470 User:Owen Burgoyne No edit summary