LGEO: Difference between revisions

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When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file,
When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file,
usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. (An older tool called [[L3P]] uses two files lg_elements.lst and lg_colors.lst to accomplish the same.)
usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. (An older tool [[L3P]] uses two files lg_elements.lst and lg_colors.lst to accomplish the same.)


Starting from the original library by Lutz Uhlmann, many people edited and added parts to it.
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it.

Revision as of 13:45, 27 June 2019

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LGEO is a library of LEGO parts modeled by POV-Ray primitives.

When exporting LDraw parts to POV-Ray format, tools like LDView can use an XML file, usually named LGEO.xml, to substitute dedicated parts by their LGEO implementations. (An older tool L3P uses two files lg_elements.lst and lg_colors.lst to accomplish the same.)

Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. This sadly has led to a tree of variations, not a single collection. This tree is shown here:

LGEO by Lutz Uhlmann *
┃ ┣━Copy 1*
┃ ┣━archive.org version of Copy 1 as of 2012-03-20
┃ ┗━Copy 2
┣━━━ LGEO update by Lars C. Hassing
┣━━━ LGEO update by Damien Roux
┗━━━ does anybody know more variants? please add them here

* = site seems to be offline

See Also