LGEO: Difference between revisions

From LDraw.org Wiki
Jump to navigation Jump to search
(grammar)
(formatting)
Line 4: Line 4:


When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file,
When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file,
usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. (The older tool [[L3P]] uses the two files <code>lg_elements.lst</code> and <code>lg_colors.lst</code> to accomplish the same thing.)
usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. The older tool [[L3P]] uses the two files <code>lg_elements.lst</code> and <code>lg_colors.lst</code> to accomplish much the same thing.


Starting from the original library by Lutz Uhlmann, many people edited and added parts to it.
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it.

Revision as of 13:59, 27 June 2019

Stub
This article is a stub. You can help the LDraw.org Wiki Wiki by expanding it.


LGEO is a library of LEGO parts modeled by POV-Ray primitives.

When exporting LDraw parts to POV-Ray format, tools like LDView can use an XML file, usually named LGEO.xml, to substitute dedicated parts by their LGEO implementations. The older tool L3P uses the two files lg_elements.lst and lg_colors.lst to accomplish much the same thing.

Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. This sadly has led to a tree of variations, not a single collection. This tree is shown here:

LGEO by Lutz Uhlmann *
┃ ┣━Copy 1*
┃ ┣━archive.org version of Copy 1 as of 2012-03-20
┃ ┗━Copy 2
┃ ┗━GitHub Copy
┣━━━ LGEO update by Lars C. Hassing (outdated)
┣━━━ LGEO update by Damien Roux
┗━━━ does anybody know more variants? please add them here

* = site seems to be offline
= Lars' "updated" parts are older than the ones included with the AIOI. Don't use them.

See Also