POV-Ray: Difference between revisions

From LDraw.org Wiki
Jump to navigation Jump to search
m (Owen Burgoyne moved page POVRay to POV-Ray: Corrected page name.)
No edit summary
Line 1: Line 1:
{{Stub}}
[[File:Pyramid POV-Ray Radiosity Final.png|thumb|300px|James Jessiman's pyramid model, rendered in POV-Ray.]]
'''POV-Ray''', short for Persistance of Vision Raytracer, is a rendering program that can be used to create realistic renders of [[LDraw]] models.
 
LDraw models can be exported to the POV-Ray format using [[LDView]] or [[L3P]].
 
The [[LGEO]] library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered.
 
==See also==
*[[Conversion 101]] {{comment|legacy article}}
 
==External links==
*[http://www.povray.org/ The Official POV-Ray website]
*[http://www.eurobricks.com/forum/index.php?showtopic=65876 Rendering LDraw models using POV-Ray] at Eurobricks
*[http://www.bricksngears.com/2012/02/ldd-pov-ray-rendering-tutorial.html LDD POV-Ray Rendering tutorial] at bricks'n'gears {{comment|includes LDraw-related information}}
 
{{stub}}
 
[[Category:Software]]

Revision as of 12:08, 24 March 2013

James Jessiman's pyramid model, rendered in POV-Ray.

POV-Ray, short for Persistance of Vision Raytracer, is a rendering program that can be used to create realistic renders of LDraw models.

LDraw models can be exported to the POV-Ray format using LDView or L3P.

The LGEO library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered.

See also

External links


Stub
This article is a stub. You can help the LDraw.org Wiki Wiki by expanding it.