Difference between revisions of "POV-Ray"
Jump to navigation
Jump to search
(Added infobox and additional image.) |
m |
||
Line 1: | Line 1: | ||
{{Software | {{Software | ||
− | | | + | |logo = {{software/logo|POV-Ray icon.png}} |
− | |developer=The POV-Team | + | |developer = The POV-Team |
− | | | + | |released = 24 July 1992 {{comment|1.0}} |
− | |version=3.7.0 {{comment| | + | |version = 3.7.0 {{comment|6 November 2013}} |
− | |status=Active | + | |status = Active |
− | | | + | |operating system = Cross-platform |
− | |language=English | + | |language = English |
− | |license=GNU | + | |genre = Ray tracer |
− | |website=[http://www.povray.org/ www.povray.org] | + | |license = GNU AGPL |
+ | |website = [http://www.povray.org/ www.povray.org] | ||
}} | }} | ||
− | ''' | + | '''{{PAGENAME}}''', short for Persistance of Vision Raytracer, is a ray tracing program that can be used to create realistic renders of [[LDraw]] models. |
− | LDraw models can be exported to the | + | LDraw models can be exported to the {{PAGENAME}} format using [[LDView]] or [[L3P]]. |
The [[LGEO]] library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered. | The [[LGEO]] library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered. | ||
Line 18: | Line 19: | ||
==Gallery== | ==Gallery== | ||
<gallery widths=300px heights=225px> | <gallery widths=300px heights=225px> | ||
− | Pyramid POV-Ray Radiosity Final.png|James Jessiman's pyramid model, rendered in | + | Pyramid POV-Ray Radiosity Final.png|James Jessiman's pyramid model, rendered in {{PAGENAME}}. |
− | 21301 Birds.png|A | + | 21301 Birds.png|A {{PAGENAME}} render of the 2015 LEGO Ideas set '''21301 Birds'''. |
</gallery> | </gallery> | ||
Line 26: | Line 27: | ||
==External links== | ==External links== | ||
− | *[http://www.povray.org/ The Official | + | *[http://www.povray.org/ The Official {{PAGENAME}} website] |
− | *[http://www.eurobricks.com/forum/index.php?showtopic=65876 Rendering LDraw models using | + | *[http://www.eurobricks.com/forum/index.php?showtopic=65876 Rendering LDraw models using {{PAGENAME}}] at Eurobricks |
− | *[http://www.bricksngears.com/2012/02/ldd-pov-ray-rendering-tutorial.html LDD | + | *[http://www.bricksngears.com/2012/02/ldd-pov-ray-rendering-tutorial.html LDD {{PAGENAME}} Rendering tutorial] at bricks'n'gears {{comment|includes LDraw-related information}} |
{{stub}} | {{stub}} | ||
[[Category:Software]] | [[Category:Software]] |
Revision as of 10:21, 26 January 2015
POV-Ray | ||||||||||||||||||||
| ||||||||||||||||||||
Software infobox |
POV-Ray, short for Persistance of Vision Raytracer, is a ray tracing program that can be used to create realistic renders of LDraw models.
LDraw models can be exported to the POV-Ray format using LDView or L3P.
The LGEO library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered.
Gallery
See also
- Conversion 101 (legacy article)
External links
- The Official POV-Ray website
- Rendering LDraw models using POV-Ray at Eurobricks
- LDD POV-Ray Rendering tutorial at bricks'n'gears (includes LDraw-related information)
![]() |
Stub |
This article is a stub. You can help the LDraw.org Wiki Wiki by expanding it. |