User contributions for Michael Horvath
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21 January 2016
- 01:3901:39, 21 January 2016 diff hist +220 Chromadepth 3D Glasses Tutorial →Background:: update/fix texture
- 01:2801:28, 21 January 2016 diff hist +12 Chromadepth 3D Glasses Tutorial →Introduction:: chromadepth
- 01:2701:27, 21 January 2016 diff hist +39 LDraw to SimCity 3000 Unlimited Tutorial format images
- 01:0301:03, 21 January 2016 diff hist +10 m LDraw to SimCity 3000 Unlimited Tutorial edit image format
- 00:5200:52, 21 January 2016 diff hist +1 Chromadepth 3D Glasses Tutorial No edit summary
- 00:5200:52, 21 January 2016 diff hist −16 Chromadepth 3D Glasses Tutorial format image
12 January 2016
- 07:2007:20, 12 January 2016 diff hist 0 Chromadepth 3D Glasses Tutorial →Background:: try to get image to work
- 07:1707:17, 12 January 2016 diff hist +94 N File:CastleChrom.png LDraw model rendered in POV-Ray in such a way that it appears in 3D using Chromadepth glasses.
- 07:1407:14, 12 January 2016 diff hist +45 N Polarized Glasses Tutorial Michael Horvath moved page Polarized Glasses Tutorial to Chromadepth 3D Glasses Tutorial: "Polarized" is too generic a term. There are several types of "polarized" glasses. current
- 07:1407:14, 12 January 2016 diff hist 0 m Chromadepth 3D Glasses Tutorial Michael Horvath moved page Polarized Glasses Tutorial to Chromadepth 3D Glasses Tutorial: "Polarized" is too generic a term. There are several types of "polarized" glasses.
9 September 2015
- 17:2017:20, 9 September 2015 diff hist +98 LDraw to SimCity 3000 Unlimited Tutorial formatting
- 17:1017:10, 9 September 2015 diff hist +98 Chromadepth 3D Glasses Tutorial formatting
- 17:0317:03, 9 September 2015 diff hist +2 m Chromadepth 3D Glasses Tutorial formatting
4 February 2015
- 10:1610:16, 4 February 2015 diff hist +34 Chromadepth 3D Glasses Tutorial replace email link with wiki user link
- 10:1510:15, 4 February 2015 diff hist +25 LDraw to SimCity 3000 Unlimited Tutorial add category
- 10:1510:15, 4 February 2015 diff hist +160 N File:Ldr sc3urk.jpg Screenshot showing the sprite we created in the game. ~~~~ current
- 10:1010:10, 4 February 2015 diff hist +155 N File:Ldr yellowcastle sc3k.png The finished sprite, ready for import into SC3K. ~~~~ current
- 10:0910:09, 4 February 2015 diff hist +151 N File:Ldr s3kurk lighting.png Light source angles needed for SC3K sprites. ~~~~ current
- 10:0610:06, 4 February 2015 diff hist +71 N File:Ldr mlcad axes.png Depiction of the different views in MLCad. ~~~~~ current
- 10:0310:03, 4 February 2015 diff hist +34 LDraw to SimCity 3000 Unlimited Tutorial remove email address