User contributions for Owen Burgoyne
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21 March 2013
- 19:0119:01, 21 March 2013 diff hist +169 N File:Pyramid POV-Ray without fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. No fogging is used to soften the horizon. current
- 19:0019:00, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with fog.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with fog.png": Cropped to 800x600. current
- 18:5818:58, 21 March 2013 diff hist +166 N File:Pyramid POV-Ray with fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. Fogging is used to soften the horizon.
- 18:5618:56, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with reflective floor.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with reflective floor.png": Cropped to 800x600. current
- 18:5518:55, 21 March 2013 diff hist +173 N File:Pyramid POV-Ray with reflective floor.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor here is given a reflective quality.
- 18:3218:32, 21 March 2013 diff hist −37 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4617:46, 21 March 2013 diff hist +78 User:Owen Burgoyne/POV-Ray Tutorial →Gallery
- 17:4017:40, 21 March 2013 diff hist +4 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4017:40, 21 March 2013 diff hist +14 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:3017:30, 21 March 2013 diff hist +60 m User:Owen Burgoyne/POV-Ray Tutorial →Setting up LDView
- 17:2417:24, 21 March 2013 diff hist +25 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:1817:18, 21 March 2013 diff hist +964 User:Owen Burgoyne/POV-Ray Tutorial →Rendering in POV-Ray: Added Gallery
- 17:1717:17, 21 March 2013 diff hist +205 N File:Pyramid POV-Ray transparency.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor has been switched off and background transparency has been enabled. current
- 17:1517:15, 21 March 2013 diff hist +127 N File:Pyramid POV-Ray Radiosity Final.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. current
- 17:1417:14, 21 March 2013 diff hist +106 N File:Pyramid POV-Ray Radiosity Normal.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Normal setting and one area light. current
- 17:1217:12, 21 March 2013 diff hist +104 N File:Pyramid POV-Ray Radiosity Fast.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Fast setting and one area light. current
- 17:0817:08, 21 March 2013 diff hist +129 N File:Pyramid POV-Ray area lights.png James Jessiman's pyramid model, rendered in POV-Ray using the default settings, but with all lights set to behave as Area Lights. current
- 17:0517:05, 21 March 2013 diff hist +74 N File:Pyramid POV-Ray default.png James Jessiman's pyramid model, rendered with default settings in POV-Ray. current
- 17:0317:03, 21 March 2013 diff hist +196 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:0017:00, 21 March 2013 diff hist +70 N File:Pyramid LDView.png James Jessiman's pyramid included with LDraw, as it appears in LDView. current