User contributions for Owen Burgoyne
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23 March 2013
- 11:0411:04, 23 March 2013 diff hist +94 LEGO Digital Designer Added LDD window image.
- 11:0111:01, 23 March 2013 diff hist +76 N File:LEGO Digital Designer window.png LEGO Digital Designer, showing the LDraw pyramid built in LDD Extended mode.
22 March 2013
- 22:3022:30, 22 March 2013 diff hist +299 N LD Pattern Creator Created page with "{{Software |developer=Nils Schmidt |function=Pattern creator |version=1.4.7 |platform=Windows |website=[http://sourceforge.net/projects/patterncreator/ Sourceforge.net] }} '''..."
21 March 2013
- 19:0419:04, 21 March 2013 diff hist +562 User:Owen Burgoyne/POV-Ray Tutorial →Gallery
- 19:0119:01, 21 March 2013 diff hist +169 N File:Pyramid POV-Ray without fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. No fogging is used to soften the horizon. current
- 19:0019:00, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with fog.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with fog.png": Cropped to 800x600. current
- 18:5818:58, 21 March 2013 diff hist +166 N File:Pyramid POV-Ray with fog.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. Fogging is used to soften the horizon.
- 18:5618:56, 21 March 2013 diff hist 0 File:Pyramid POV-Ray with reflective floor.png Owen Burgoyne uploaded a new version of "File:Pyramid POV-Ray with reflective floor.png": Cropped to 800x600. current
- 18:5518:55, 21 March 2013 diff hist +173 N File:Pyramid POV-Ray with reflective floor.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor here is given a reflective quality.
- 18:3218:32, 21 March 2013 diff hist −37 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4617:46, 21 March 2013 diff hist +78 User:Owen Burgoyne/POV-Ray Tutorial →Gallery
- 17:4017:40, 21 March 2013 diff hist +4 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:4017:40, 21 March 2013 diff hist +14 m User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:3017:30, 21 March 2013 diff hist +60 m User:Owen Burgoyne/POV-Ray Tutorial →Setting up LDView
- 17:2417:24, 21 March 2013 diff hist +25 User:Owen Burgoyne/POV-Ray Tutorial No edit summary
- 17:1817:18, 21 March 2013 diff hist +964 User:Owen Burgoyne/POV-Ray Tutorial →Rendering in POV-Ray: Added Gallery
- 17:1717:17, 21 March 2013 diff hist +205 N File:Pyramid POV-Ray transparency.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. The floor has been switched off and background transparency has been enabled. current
- 17:1517:15, 21 March 2013 diff hist +127 N File:Pyramid POV-Ray Radiosity Final.png James Jessiman's pyramid model, rendered in POV-Ray using a modified version of the Radiosity_Final setting and one area light. current
- 17:1417:14, 21 March 2013 diff hist +106 N File:Pyramid POV-Ray Radiosity Normal.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Normal setting and one area light. current
- 17:1217:12, 21 March 2013 diff hist +104 N File:Pyramid POV-Ray Radiosity Fast.png James Jessiman's pyramid model, rendered in POV-Ray using the Radiosity_Fast setting and one area light. current