User:Owen Burgoyne: Difference between revisions
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I've been an [[LDraw]] user for a long time, although spent some time playing with [[LDD]]. However, I went back to LDraw for its flexibility and rendering possibilities. | I've been an [[LDraw]] user for a long time, although spent some time playing with [[LDD]]. However, I went back to LDraw for its flexibility and rendering possibilities. | ||
I've put some time into creating new parts of Lutz Uhlmann's [[LGEO]] system, used for rendering LDraw models in [[POV-Ray]], although I've submitted a few parts to the LDraw Parts Tracker with my relatively basic grasp of LDraw part creation. | I primarily use [[MLCad]], for both part authoring and model building, as I prefer its precision over quick LDD-style drag-and-drop. | ||
I've put some time into creating new parts of Lutz Uhlmann's [[LGEO]] system, used for rendering LDraw models in [[POV-Ray]], although I've submitted a few parts to the LDraw [[Parts Tracker]] with my relatively basic grasp of LDraw part creation. | |||
==On the LDraw.org wiki== | ==On the LDraw.org wiki== | ||
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'''In Progress:''' [[/POV-Ray Tutorial|POV-Ray Tutorial]] | '''In Progress:''' [[/POV-Ray Tutorial|POV-Ray Tutorial]] | ||
It will take some information from the tutorial I wrote at Eurobricks, [http://www.eurobricks.com/forum/index.php?showtopic=65876 found here], although I plan on focusing more on radiosity. | It will take some information from the tutorial I wrote at Eurobricks, [http://www.eurobricks.com/forum/index.php?showtopic=65876 found here], although I plan on focusing more on getting good-looking radiosity. | ||
==LDraw colour comparison chart== | ==LDraw colour comparison chart== | ||
This has been moved [[User:Owen Burgoyne/LDraw Colour Comparison Chart|here]]. | This has been moved [[User:Owen Burgoyne/LDraw Colour Comparison Chart|here]]. |
Latest revision as of 22:41, 29 January 2015
Owen Burgoyne | ||||||||||
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User infobox |
I've been an LDraw user for a long time, although spent some time playing with LDD. However, I went back to LDraw for its flexibility and rendering possibilities.
I primarily use MLCad, for both part authoring and model building, as I prefer its precision over quick LDD-style drag-and-drop.
I've put some time into creating new parts of Lutz Uhlmann's LGEO system, used for rendering LDraw models in POV-Ray, although I've submitted a few parts to the LDraw Parts Tracker with my relatively basic grasp of LDraw part creation.
On the LDraw.org wiki
As Willy has asked me to put together an updated LDraw to POV-Ray tutorial, I will be using a test page under my User page to start building it before publishing it as a "proper" page.
In Progress: POV-Ray Tutorial
It will take some information from the tutorial I wrote at Eurobricks, found here, although I plan on focusing more on getting good-looking radiosity.
LDraw colour comparison chart
This has been moved here.