LGEO: Difference between revisions
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When exporting LDraw parts to POV-Ray format, tools like [[LDView]] and [[L3P]] can use an [[XML]] file, | When exporting LDraw parts to POV-Ray format, tools like [[LDView]] and [[L3P]] can use an [[XML]] file, | ||
usually named <code>LGEO.xml</code> to substitute dedicated parts by their LGEO implementations. | usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. | ||
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. | Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. |
Revision as of 12:06, 28 April 2018
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LGEO is a library of LEGO parts modeled by POV-Ray primitives.
When exporting LDraw parts to POV-Ray format, tools like LDView and L3P can use an XML file,
usually named LGEO.xml
, to substitute dedicated parts by their LGEO implementations.
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. This sadly has led to a tree of variations, not a single collection. This tree is shown here:
LGEO by Lutz Uhlmann *)
┃ ┣━Copy 1*)
┃ ┣━archive.org version of Copy 1 as of 2012-03-20
┃ ┗━Copy 2
┣━━━ LGEO fixes by Lars C. Hassing
┗━━━ LGEO fixes by Damien Roux
*) = site seems to be offline