LGEO: Difference between revisions

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┣━━━ [http://www.hassings.dk/l3/lgeofix.html                        LGEO update by Lars C. Hassing]<br>
┣━━━ [http://www.hassings.dk/l3/lgeofix.html                        LGEO update by Lars C. Hassing]<br>
┣━━━ [https://forums.ldraw.org/thread-16260-post-16260.html#pid16260 LGEO update by Damien Roux    ]<br>
┣━━━ [https://forums.ldraw.org/thread-16260-post-16260.html#pid16260 LGEO update by Damien Roux    ]<br>
┗━━━ does anybody know more variants?
┗━━━ does anybody know more variants? please add them here


<sup>*)</sup> = site seems to be offline
<sup>*)</sup> = site seems to be offline

Revision as of 13:38, 28 April 2018

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LGEO is a library of LEGO parts modeled by POV-Ray primitives.

When exporting LDraw parts to POV-Ray format, tools like LDView and L3P can use an XML file, usually named LGEO.xml, to substitute dedicated parts by their LGEO implementations.

Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. This sadly has led to a tree of variations, not a single collection. This tree is shown here:

LGEO by Lutz Uhlmann *)
┃ ┣━Copy 1*)
┃ ┣━archive.org version of Copy 1 as of 2012-03-20
┃ ┗━Copy 2
┣━━━ LGEO update by Lars C. Hassing
┣━━━ LGEO update by Damien Roux
┗━━━ does anybody know more variants? please add them here

*) = site seems to be offline

See Also