LGEO: Difference between revisions
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When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file, | When exporting LDraw parts to POV-Ray format, tools like [[LDView]] can use an [[XML]] file, | ||
usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. (An older tool | usually named <code>LGEO.xml</code>, to substitute dedicated parts by their LGEO implementations. (An older tool [[L3P]] uses two files lg_elements.lst and lg_colors.lst to accomplish the same.) | ||
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. | Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. |
Revision as of 13:45, 27 June 2019
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LGEO is a library of LEGO parts modeled by POV-Ray primitives.
When exporting LDraw parts to POV-Ray format, tools like LDView can use an XML file,
usually named LGEO.xml
, to substitute dedicated parts by their LGEO implementations. (An older tool L3P uses two files lg_elements.lst and lg_colors.lst to accomplish the same.)
Starting from the original library by Lutz Uhlmann, many people edited and added parts to it. This sadly has led to a tree of variations, not a single collection. This tree is shown here:
LGEO by Lutz Uhlmann *
┃ ┣━Copy 1*
┃ ┣━archive.org version of Copy 1 as of 2012-03-20
┃ ┗━Copy 2
┣━━━ LGEO update by Lars C. Hassing
┣━━━ LGEO update by Damien Roux
┗━━━ does anybody know more variants? please add them here
* = site seems to be offline