POV-Ray: Difference between revisions
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{{ | [[File:Pyramid POV-Ray Radiosity Final.png|thumb|300px|James Jessiman's pyramid model, rendered in POV-Ray.]] | ||
'''POV-Ray''', short for Persistance of Vision Raytracer, is a rendering program that can be used to create realistic renders of [[LDraw]] models. | |||
LDraw models can be exported to the POV-Ray format using [[LDView]] or [[L3P]]. | |||
The [[LGEO]] library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered. | |||
==See also== | |||
*[[Conversion 101]] {{comment|legacy article}} | |||
==External links== | |||
*[http://www.povray.org/ The Official POV-Ray website] | |||
*[http://www.eurobricks.com/forum/index.php?showtopic=65876 Rendering LDraw models using POV-Ray] at Eurobricks | |||
*[http://www.bricksngears.com/2012/02/ldd-pov-ray-rendering-tutorial.html LDD POV-Ray Rendering tutorial] at bricks'n'gears {{comment|includes LDraw-related information}} | |||
{{stub}} | |||
[[Category:Software]] |
Revision as of 12:08, 24 March 2013
POV-Ray, short for Persistance of Vision Raytracer, is a rendering program that can be used to create realistic renders of LDraw models.
LDraw models can be exported to the POV-Ray format using LDView or L3P.
The LGEO library, created by Lutz Uhlmann, was created to ensure that rendered models looked even more realistic when rendered.
See also
- Conversion 101 (legacy article)
External links
- The Official POV-Ray website
- Rendering LDraw models using POV-Ray at Eurobricks
- LDD POV-Ray Rendering tutorial at bricks'n'gears (includes LDraw-related information)
Stub | |
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